UnrealIRCd Project Paradigms

Proper custom coding conduct for Unreal4.0

If you want to use Unreal4.0 commercially, you have to follow these paradigms, or we will not be linking to your product or link to your paid modules

* If you make modules for Unreal4.0, they have to be licensed GPLv2 (or compatible, but the conditions of GPLv2 will apply then), due to http://www.gnu.org/licenses/gpl-faq.html#GPLAndPlugins . This does not mean you cannot charge people for access to the module code, but it means you cannot stop them from redistributing. You are free to terminate their support/updates access if they redistribute though - but you cannot stop them from redistributing. Nothing stops you from having a closed source part that the module through the network accesses for instance, though.