UnrealIRCd Development Wiki

Articles of interest

  • UnrealIRCd Project Paradigms - What does the UnrealIRCd stand for? What are our opinions? What are our goals?
  • Unreal3.2 Development - Unreal3.2 is our “old” but quite stable code base, which the majority of our users use. Current focus is general bug fixing but not huge new features.
  • Unreal3.3 Development - Unreal3.3 is our new target - a complete recode, which we will design to feel like UnrealIRCd should.
  • Bugtracker conventions - How does the process of bug reporting go on bugs.unrealircd.org
  • IRC channel: #unreal-devel on irc.unrealircd.com (SSL on port 6697)

People involved

  • Committers:
    • Unreal3.3 developers: Stealth, nate, SciFi, fez
    • Unreal3.2 maintainer: Syzop
    • Purpose: Maintain and release Unreal and accept/review patches from contributors, fix bugs, implement new features, etc.
    • Channel: #unreal-devel and coder channel
  • Contributors (loose team)
    • Members: CuttingEdge, apt, daltocli, DrStein, WolfSage
    • Channel: #unreal-devel
  • Website maintance
    • Main site, dev.unrealircd.com wiki: nate
    • Forums: SpaceDoG
    • Channel: #unreal-devel
  • Supporters team: Supporters Page
    • Purpose: Provides forum support, and/or #unreal-support support, and takes care of UnrealHelper - basically the first thing users meet
    • Leader: Stealth
    • Members: listed on wiki page
    • Channel: #unreal-support
 
start.txt · Last modified: 2009/02/27 13:45 by stealth
 
Except where otherwise noted, content on this wiki is licensed under the following license:CC Attribution-Noncommercial-Share Alike 3.0 Unported
Recent changes RSS feed Donate Powered by PHP Valid XHTML 1.0 Valid CSS Driven by DokuWiki