UnrealIRCd Development Wiki

Articles of interest

  • UnrealIRCd Project Paradigms - What does the UnrealIRCd stand for? What are our opinions? What are our goals?
  • Unreal3.2 Development - Unreal3.2 is our “old” but quite stable code base, which the majority of our users use. Current focus is general bug fixing but not huge new features.
  • Unreal4 Development - Next version?
  • Bugtracker conventions - How does the process of bug reporting go on bugs.unrealircd.org
  • IRC channel: #unreal-devel on irc.unrealircd.com (SSL on port 6697)

People involved

  • Leader:
    • Syzop: not really active, but currently handling the UnrealIRCd project.
  • Devs:
    • Unreal4 (aka Unreal++) Developers: Stealth, ohnobinki, chris
    • Unreal3.2 Maintainer: Syzop
    • Purpose: Maintain and release Unreal and accept/review patches from contributors, fix bugs, implement new features, etc.
    • Channel: #unreal-devel
  • Contributors (loose team)
    • Members: CuttingEdge, apt, daltocli, DrStein, WolfSage
    • Channel: #unreal-devel
  • Website maintance
    • Main site, dev.unrealircd.com wiki: Syzop
    • Forums: SpaceDoG
    • Channel: #unreal-devel
  • Supporters team: Supporters Page
    • Purpose: Provides forum support, and/or #unreal-support support, and takes care of UnrealHelper - basically the first thing users meet
    • Leader: Stealth
    • Members: listed on wiki page
    • Channel: #unreal-support
 
start.txt · Last modified: 2009/12/03 23:15 by stealth
 
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